Karak Eight Peaks
Critical miss table
If you roll a natural 1 on an attack, roll a d12 and consult the table below. Burst and blast attacks do not roll on critical tables.
1: Epic Fail
Your turn ends and you may take no further actions (even free ones) until your next turn.
You take damage as if the attack hit you, however do not apply any non-damage effects (e.g. penalties to hit, stunned, etc.)
3: Oops, sorry!
The attack hits the nearest ally in range. If there are no allies in range, the attack misses.
4: All exposed
You are at -2 to all defences until the end of your next turn.
5: Heads up!
The object that you used to make the attack files out of your hands d4+1 squares in a randomly determined direction. It can land in a square occupied by another character. To pick the object back up you must enter the square it landed in and spend a minor action (picking up the object provokes opportunity attacks).
6: I’m gonna feel that later…
Lose d4+1 healing surges.
7: Over exertion
The attack hits, but you are dazed until the end of your next turn. This ends your turn.
8: Dishonour on you, dishonour on your family, dishonour on your cow…
Until the end of your next turn, any actions you take are made with disadvantage.
The object you made the attack with falls to the floor in your square. You may pick it up as a minor action, but doing some provokes opportunity attacks.
10-12: That could have been worse…
No further effects. How very convenient…